
There are two versions: One on the web, and a desktop App.

You can RMB on any “Body”, and access a “Export as STL” option. I tried SVG’s made from multiple different software, experienced the same problem :S Finally, but using the “Find In Window” option I could get it to show up, but the I would loose control of the camera, and software: My guess is either it was infinitely small or big, causing a problem. However whenever I’d import one, nothing would show up. Using the above text and already-booleaned surfaces, I was able to successfully do a boolean subtraction of the text from the solids via the ‘Modify -> Combine’ menu, then changing the option to “Cut” Result : Success Bonus Test: Boolean Text

Overall Thoughts: Feels like “Maya Light” (which is a good thing) : Will be interested to see what direction this software takes in the future.STL Export : Web App Fail, Desktop App Success.Bonus Test : Web App Fail, Desktop App Success.Text Test : Update : Success (old was Mixed ).I had a hard time with the user interaction. Over Thoughts: Mixed bag… a weird split of features between the web and computer app.I wish it ran better on my Macbook Air: Lots of crashing/graphics glitching. I feel like I’ve only scratched the surface. Just wish I could get svg import working. Overall thoughts: The most powerful when it comes to solid model design.

The apps compared were Autodesk Fusion 360, Autodesk 123D Design, Tinkercad, & Clara.io My test was done on a Macbook Air, Chrome web browser. I’m not expert at any of these: If any info I’ve presented is wrong, or you know a better way, please comment. While I’m well versed with Autodesk Maya, I’m always interested in other (free) option for more simple things.

I wanted to compare some standard features needed for creating 3d models in regards to 3D printing.
