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Mutants and masterminds character builder
Mutants and masterminds character builder







As much time as I spend running 4E games, I feel like it's worth ten bucks to try it out.įinally I'd like to get Hero Designer just because I like to tinker with Champions characters and that's easier to do in software than on paper.

mutants and masterminds character builder

No, WOTC shouldn't pull it all off of the web just because a new edition is coming or after one launches - it's not like there's much expense in keeping it available - but it has happened before and there is some good stuff on there that I don't have. Additionally I think it's time to pull down all of the 4th Edition material while it's available and I'm running some campaigns. Second, I'm thinking about signing on to DDI - despite my dislike of the subscription-based approach - for two reasons: The Monster Builder would save a lot of time on my conversion activities and I still like to have a printed monster sheet in front of me when I play. I might dig into the authoring tools as well and see if I couldn't learn something and tune it up for some other games. Beyond that it has sets for Savage Worlds, Shadowrun, and it interfaces with DDI. The character sheet output looks nice too. The Apprentices impressive lack of ability to keep up with their character sheets for most games is also a consideration here. There are some things I want to convert from M&M 2E and software would make it much easier. First, I'm thinking about HeroLab because it seems to be the standard and I could use it for Mutants and Masterminds right now.









Mutants and masterminds character builder